Dissidia: Final Fantasy Updates

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Dissidia Worldwide Sales: 1.5 Million

I’m back with a sales update regarding Dissidia. VGchartz’ website now has sales for all regions of the world in their sales count, with Dissidia reaching a new record, higher than their “one million sales” a couple months back.

Dissidia’s total sales are as follows:

Dissidia (Japan, America, and PAL) – 1,485,819
Universal Tuning – 42,661

With these numbers, Dissidia has sold over 1.5 million copies word-wide. The exact measurement, according to vgchartz is 1,528,480

Hopefully these numbers will keep climbing to see a sequel in our grasp soon. I’ll be back with more updates as they come in.
~Trent~

http://www.vgchartz.com/games/game.php?id=14750

http://www.vgchartz.com/games/game.php?id=38148

November 28, 2009 Posted by Trent | Uncategorized | | No Comments Yet

Ad-Hoc Party coming to North America

Well, I’m back once again with another update. Ad-Hoc Party has been a major fuss in Japan for over a year. It allowed someone with access to a PS3 system to play Local-Only multiplayer games for the PSP through online play.

SCEA (Sony Computer Entertainment America) has recently announced that they are bringing Ad-Hoc Party to North America this month. This will allow many Ad-Hoc only American PSP titles to be played online through the use of your trusty PlayStation 3 system. There is a complete list, consisting of Monster Hunter Freedom Unite, Gran Turismo, and of course, Dissidia: Final Fantasy!

Whenever they decide to release it, prepare to hop online and fight for the future of Cosmos and Chaos with people from around the country.

I’ll be back with more updates soon!

http://www.siliconera.com/2009/11/13/adhocparty-finally-coming-to-north-america/

November 17, 2009 Posted by Trent | Uncategorized | | 4 Comments

Dissidia available on PSN America

This is a late post, as I’ve had a busy load this week, but we have a new update for you! For those PSPgo owners out there who didn’t want to deal with all the Kanji in Universal Tuning, your wait is over.

Last week’s PSN update (November 5) included the North American version of Dissidia: Final Fantasy. The price is set at $39.99 (around $42 or $43 with that lovely American tax added) and the file size is around the same: 1.22 Gigabytes. That’s slightly smaller than Universal Tuning, but shaving off any time for the download is great, especially if you download it through a DSL router, rather than high speed broadband.

Well, those of you who want to download what I call the best and most content-heavy PSP game yet, head over to PSN and download it. If you aren’t sure whether you want it or not, the demo is still available as well.

I’ll be back with more updates soon!
~Trent~

November 14, 2009 Posted by Trent | Uncategorized | | No Comments Yet

Universal Tuning Impressions

Well, I’m back with some more Universal Tuning updates. Having played the game for around 10 hours today, I believe I’m ready to show my impressions.

Much to everyone’s dismay, those Famitsu scans of Lightning being added were both fake, part of a Halloween prank from some user on GameFAQs. It was definitely a lot of work for a prank, though. According to various sources, the person who made this would have had to create his/her own artwork of Lightning, as well as hacking into an ISO of the Japanese version of Dissidia and creating the character themselves for the cutscene and EX Mode screens. That’s a lot of work for a prank that lasted less than a day, though not as much as other pranks, such as the Legend of Zelda movie trailer IGN pulled a few years back on April Fool’s Day.

Now, on to the real deal: Universal Tuning. The game is crammed into about 1.25 Gigabytes (GB) of space, which all you PSPgo users will have no problem giving up if you were to import this from the PlayStation Store. Let’s dwell on the PlayStation Store for a moment, since a lot of people may be in the dark as to how you could go about getting the game with an American or PAL PSP system.

The process is basically in three steps; Create a Japanese PSN account, buy a Japanese PSN Ticket/Card (5,000 Yen Card needed for the 4,000 to buy Dissidia: UT), and adding Yen to your wallet. Making a PSN account is no hard task. Simply log onto the PlayStation Store website (or select Sign up for a New Account from the PSN store via Media Go software), then select Japan as your country, and sign up like you would for a normal account. Kanji is hard to read, so the tutorial below is very easy to understand, and is what I used:

Http://www.gamertell.com/gaming/comment/how-to-create-a-japanese-playstation-store-account/

Once you have your account, just log in and you’ll find yourself at the Japanese PSN Store. Next comes the hard part: adding Yen to your wallet. The Japanese PSN store does not accept American credit cards, so you’re stuck buying the PSN Cards from various web sites. I would recommend NCSX over Play-Asia, as they will send you your code via email, sometimes within a few minutes of your purchase.

Then you have to log in to your account and go to Account Management. Once at that page, you need to select the “Add Funds” link. This is all in Kanji, so what I would suggest is open the page in a web browser that shows a text preview of a url by hovering the mouse over a link (Google Chrome is a good choice). Find the link that has “VerifyCode” in its name, and go into it. Then just input your code, hit the button below that area and you’ll have yourself money to go and buy Dissidia. All that’s left is to find it on the store (It’s featured right now, so there isn’t a problem, and you could always search for it, since the title is in English on the store)

As stated earlier, Universal Tuning is about 1.25 GB in size. If you’re on standard high speed, expect the download to take a good 2 hours to process, so be sure to have a good charge on your PSP and/or have your AC cable in your computer (If you’re using Media Go). Afterwards, you’re ready to check out Universal Tuning.

NOTE: Downloading something from PSN Japan will deactivate any other PSN account for your system and activate the Japanese one. That means that any and all PAL or North American games will not be accessible until you download something from their respective version of PSN.

Now, let’s take a look at Dissidia: Final Fantasy Universal Tuning. The title screen comes up, just like the other versions, but with that fancy Universal Tuning logo near the bottom. When you start a New Game, you have a choice to either start a new file, or import a save file from the original Japanese version of the game. I have tried both, and have yet to see very much good in importing save files.

You may bring character levels over, but the game will still make you pass through all the standard prologue battles before you can access the main menu. The main point of doing this is that you can import it in a couple different ways, two of which are where your characters go back down to Level 50 or even down to Level 1.

Once you get into the game, it’s just like the NA/PAL versions of Dissidia, except the fact that there is Kanji everywhere. There are a lot of minor changes they made to the game, which may or may not make you want to buy it. Let’s break it down to the pros and cons compared to the original Japanese version.

Positives

• Faster load times with the entire game being a download
• A choice between English and Japanese voice acting in battles
• Characters are more balanced in fighting
• New abilities are available
• Arcade Mode has been added

Negatives

• Missions have been stripped down (Ex: Mission 56 now only requires 10 Shade Impulse chapters to be complete, rather than 30)
• Story Mode Shortcut – You can now access Shade Impulse after completing one hero’s Destiny Odyssey, cutting the story down to ¼ of what it originally was
• Japanese Voice-Overs are not available for cutscenes

Miscellaneous changes (Too minor to really make a difference in your sales choice)

• Save File icon is now bevel-shaped, with Universal Tuning’s logo
• The transition from the Story Mode chessboard to a pre-engagement screen has been changed, making it slower and smoother
• UT logo is on the title screen and main menu

Universal Tuning has made a few changes, but it’s largely what everyone has been saying that it is: the Japanese version with the additions made to the localized release, along with a couple other little surprises along the way. If you liked the Japanese version of the game, but not the American version so much because of some of the English VA’s, then Universal Tuning is a nice way to get a more comfortable experience from the additions of the localized release.

I see this download version mostly targeted at the PSPgo audience, since Dissidia is nowhere to be seen on the North American PlayStation Store. While there’s a little bit of hope that Dissidia may come to American PSN shores, it is unlikely it will be anytime soon, especially since Final Fantasy VIII and Vagrant Story still remain exclusive to PSN Japan.

If you upgraded to a PSPgo and don’t mind dealing with Kanji, the English audio is still here. Come and enjoy Universal Tuning on that sleek little piece of technology you got your hands on. While you’re on PSN, you may also want to look into some other Japanese titles, such as the Phantasy Star Portable 2 and Metal Gear Solid: Peace Walker demos as well as Persona 3 Portable.

Well, that’s all I’ve got for today. I’ll be back soon with some updates, hopefully with some friend card passwords for those of you whom are also importing.
~Trent~

November 3, 2009 Posted by Trent | Uncategorized | | 4 Comments